Friday, April 6, 2012

Thursday, February 2, 2012

Digital Figure Sculpting - Scapulo-Humeral Rhythm







Base Sculpt of the Arms raised at 45 degrees. Will continue with arms at 0. 90.135 and 180 degrees.

Tuesday, January 31, 2012

Guess who



FFXI fan work done back in 2006. For those who know me you'll have seen it quite abit. Posting on my blog now to serve as an archive, and as a place I can host the image.

For those who've never seen it - hope you like it!

Sunday, January 29, 2012

DigitalFigureSulpting - Torso Study1




A Practice Session on Figure Sculpting, focusing on the male torso. Sculpted in Zbrush and Rendered in Keyshot. Hope you like it!

Wednesday, January 25, 2012

Alice and the JabberWock, They hold me Back!



Some drawings I found in my sketchbook that's probably worth showing. The one on the left is a drawing of Alice pouring some tea into her pet JabberWocky's mouth. The sketch on the right shows a tormented man being held back by ropes and chains. poor fella...

Thursday, January 12, 2012

Pascal the Chameleon gets some textures









Here's a sculpt I did several months ago. I updated it with polypaint textures from zbrush, and rendered it in Keyshot. He's Pascal from Disney's animated feature Rapunzel, also known as "Tangled". Hope you like it ;D